Could reinventing family fun serve as a lifeline in Chuck E. Cheese’s current bankruptcy case?

chuck e cheese, cec entertainment, winner winner app, business, covid-19, bankruptcy, businesses in bankruptcy, coronavirus

PUBLISHED ON MEDIUM Home. Where a kid can be a kid. Growing up, a kid was a kid when climbing through plastic tubes, jumping into a lagoon of colorful balls, happily watching animatronics malfunction, eating pizza, and — of course — exchanging our hard-earned tickets for spider rings and bubble gum wristwatches. Over the years, our favorite birthday venue would transform before our very eyes, serving a newer generation and doing away with our bless-ed jungle gyms — all while adding touch screens into the mix. And, then… COVID struck. Amidst national shutdowns and closures, Chuck E. Cheese would go […]

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How newborns change your DISC personality

DISC Personality Types, DISC Insights, Babies, Kids, Children, Personality Traits, DISC Theory,

READ THE FULL ARTICLE ON DISCINSIGHTS BY PEOPLEKEYS Fall has finally arrived – and so have those babies we’ve had our watchful eyes on all year! There may not have been a baby boom, but it sure did feel like there was. Didn’t it? Your sister had a baby. Your neighbor had a baby. Your co-worker had a baby… even you and your wife had a baby! And diapers aren’t the only things about to change. Our personalities change through life experiences, and like our newborn family members, we tend to look at the world totally different. Things we thought […]

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Augmented Reality | Bringing interactive reading & learning tools to young explorers in real-time

Wonderscope, Augmented Reality, Virtual Reality, IoT, Connected Devices, Storytelling, Kids, Children, Innovation, Technology, Technology News,

PUBLISHED ON MEDIUM If you grew up watching Nick Jr., you already know how much of an impact interactive television shows, such as Blue’s Clues, can have on a young mind. Our children feel as if the characters on the show are actually their friends, and they quickly embrace the second-person experience, as a means for early-learning education. They become like sponges — easily engaged and encouraged by conversation. Intrigued by curiosity, they thirst for exploration. And while they quickly absorb the material and storylines presented before them, there is a huge divide between reality and storytelling that continues to […]

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Wearables for Good Improves the Lives of Children

Wearable Tech News, Connected Devices, Wearables, IoT, Internet of Things, Dreamcast, Google, VR, AR, XR, Virtual Reality, Augmented Realty, Experience, Technolgy, Technology News, Technology Marketing News, Tech News, TMC Net, TMCNet, Oculus, Google Goggles, Monitoring, Real-Time Communications, Real-Time Monitoring, Wearables Tech, Smart Fashion,

PREVIOUSLY PUBLISHED TO TMC NET’S WEARABLE TECH Child-friendly “Wearables for Good” is what UNICEF, ARM  and frog are calling both Khushi Baby and SoaPen, winners of the 2015 Wearables for Good Challenge. Each team, led by joint collaborative Indian-US teams, will have their designs come to life through manufacture, mentorship and a $15,000 prize. Earlier this month, winners were named for the May 2015 launch of The Wearables for Good competition. Sparked by the release of the UNICEF Kid Power Band, three superpowers in technology have teamed up to continue creating wearables for children. The world’s first WEARABLES-FOR-GOOD presents a […]

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The First ‘Smart’ Teddy Hits the Markets

IoT, Internet of Things, Tech News, Technology News, Technology, Digital Pivot, Digital Gadgetry, Artificial Intelligence, AI, Children, Kids, Family, Communication, Early Learning Development, Social Development, Deep Learning NEural Network, Education, Hu:toma, Interactive Companion, INteractivity, Language, Machine Learning, My Smart Teddy, My Smart Teddy Bear, Toy,

Previously Published to TalentZoo’s Digital Pivot Ted…Snuggles…Teddy Ruxpin…The Care Bears. We all fell in love with these popular teddies because they had minds of their own, they spoke to us, and they “wanted to be our friend.” While Ted’s fictional role in two movies allowed him to completely speak his mind and interact with humans as Snuggles did in laundry commercials, most of our other furry friends were one-way speakers and nothing more than a novelty. We could tell our teddies all the secrets in the world, and they would never tell. They had no other function aside from a […]

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Educational App encourages “Social” with contests in promoting Math to our youth!

Sproglit, Todd Buchholz, Math Arrow, Kangaroo Kyle, Gamification, Education, Childhood Education, Math Literacy, STEAM, STEM, Interactive Learning Experiences, Early Childhood Development, Examiner, The Vault, Social Contest, Branding, Social Branding, Contest, Kids, Children, Families, Math, Mobile Apps, Apps,

PREVIOUSLY PUBLISHED ON EXAMINER Whether your child attends a public school or is being homeschooled by you, there is no denying that educational yet interactive learning materials are top priority in giving your child the skills they need to succeed in the real world. The younger the children are, the more we seek to excite their core with educational games directed towards their age group. One company is working to supply this demand in a host of games under release that encourages innovation and the elements of Mathematical function. In 2013, Sproglit tested the waters with the launch and release […]

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Stupid Cancer’s Instapeer App supports young adult cancer victims via “Social”

Matthew Zachary, WeDidIt, Crowdfunding, Healthcare IT, Mobile App, Apps, Technology, Tech News, Cancer Survivors, Instapeer, Social Media, Emotional Support, The Vault, Examiner, Social Awareness, Stupid Cancer, Cancer Patients, Community, Niche Networks, Family, Families, Kids, Teens, Children, Education

PREVIOUSLY PUBLISHED ON EXAMINER Stupid Cancer. That’s what it is. We hate that it exists. An organization has created a name for itself based on this ideal. Stupid Cancer is a “dominant youth cancer non-profit in the US,” and they have recently created a product that will change the way we turn to others for support in the fight against cancer. Stupid Cancer has launched a crowdfunding campaign for a new mobile health app, “bringing one-on-one peer connection into the 21st century for 20 million Americans affected by young adult cancer.” This set-to-be awesome mobile app is calling itself Instapeer, […]

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European Brand Expansion: Is it in your brand’s future Marketing Plan?

Virtual Toy Store, Walmart, Mattel, Virtual Toy Kiosk, Christmas Kiosk, 2016 Christmas, Globalization, Expansion Strategy, Business Expansion, Marketing Message, Brand Expansion, Brand Awareness, Experiential Marketing, Interactive Marketing, European Expansion, 2-day Shipping, Walmart+, Examiner, The Vault, Holidays, Internet Marketing, Digital Marketing, POP Sales, Traffic Conversions, Children, Kids, Family, Families, Holidays, Ship to Home, Ship to Store, Toys R Us Bankruptcy,

PREVIOUSLY PUBLISHED ON EXAMINER Does your brand appeal to an International consumer base? Does your brand entail Online distribution? How well do you know your European audiences? The time for Brand Expansion could be just around the corner. In recent reports by InternetRetailer.com, 2012 and 2013 has been showing incredible leaps in the funneling process to convert consumers into actual customers by Europeans, as compared to those of us in the “Western World.” Apparently, while a “fragmented” demographic exists, the ready consumer base in Europe is much larger than in America. Yet, it is growing at a rate equivalent to […]

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